Friday, May 15, 2015

MH4U: Gunlance (GL) Overview!

(Image from MHwikia)

The Gunlance also known as GL, is a weapon that combines lancing and explosions! The GL is a very fun weapon once you get the hang of. It may feel slow and cumbersome but once you get past that, you'll love the GL even more.

Like the Lance, the GL has an awesome shield that you can use to turtle yourself towards the monster. The GL and Lance shields are the strongest shields in the game. They can withstand almost any devastating attack that the game has to offer, add the Guard+/up skill and you're a walking tank!

The Gl is heavier compared to the Lance so you won't be doing any triple evasion by any chance but the GL's evades cover more distance. Being heavier means that the GL's motion values/attacks are stronger but do note that some of the attacks it makes leave you open like the Slam, it does high damage but the delay is just too much to make it economical so use this for big monster openings.

The unique thing about Gunlances are it's shelling type and level. Higher level means more damage and the level ranges from 1~5. Shelling does fixed damage, never think of shelling as a means for extending combos only but also another way to deal good damage as well. There are three (3) types of shelling and these are:

  • Normal - Good for Full Burst (+10% more damage) and has 5 rounds
  • Long - Good for Wyvern's Fire (+20% more damage) and has 3 rounds
  • Spread/Wide - Good for Charged Shelling (+45% more damage) and has 2 rounds. Has a wide coverage but eats a lot of sharpness. (Yes, shelling does consume sharpness regardless if you hit the monster or not.

*Full Burst - Press A after a Slam and you'll unload all your shells instantly! Damage depends on shelling type and level.

*Wyvern's Fire - R+X+A when you've unsheathed your GL or after a Slam press X+A, and you'll perform a huge explosion that does multiple hits. Damage depends on shelling and weapon type.

Note: Wyvern's Fire Damage for Normal and Spread/Wide
  • Level 1 - 120
  • Level 2 - 135
  • Level 3 - 160
  • Level 4 - 180
  • Level 5 - 200

*Charged Shelling - R+A charges your shots and deals more damage. Spread/Wide gets a ridiculous +45% more damage when charged while the Normal and Long gets +20% only.

The X+A attack or the Upswing (Don't worry, you wont be sending your teammates flying with this), is your best fried when ending combos or quick-hitting while the forward+X is a good way of closing in distance and both these attacks do good damage in the same process.

The GL lacks the super armor ability, so watch out for other players attacks as they will trip you and cause you to break your attacks and leave you open for monster attacks.

The Gunlance may seem to be a difficult weapon to wield but put in some heart and dedication and you'll have fun demolishing monsters with ease! Guard's up Gunlancer! And let's do a bit of hunting shall we? Happy hunting!!

If you've enjoyed reading this, please leave a like/share/comment because it really helps me out. Thanks!

MH4U: Insect Glaive (IG) Overview!

(Image from MHwikia)

The Insect Glaive or IG, is one of two new weapons introduced in MH4U. This weapon is complex in a lot of ways that not only do you upgrade the Glaive, you also have to feed your Kinsect food that raises their stats and characteristic. This means that you are in charge of how your bug grows and what kind of ability, movement speed and damage it does.

The most important thing to master first is your Kinsect/bug. You have to practice getting the extract from monsters to get buffs that are key to the IG's performance. There are four (4) types of extracts you can get from large monsters and only one (1) from small monsters.

The four (4) extracts you can get are:

  • White - Increases movement speed and jump height
  • Orange - Gains the super armor ability
  • Red - Increases number of attack hits
  • Green - Restores a bit of health

The white extract can be combined with red or orange to get a compound buff which is called a Double Up. Here are the effects:

  • White + red = Increases movement speed and jump height, adds 20% more attack and adds more hits to attacks.
  • White + orange = Increases movement speed and jump height, adds 6% more def with super armor and you gain the Rock Steady ability.

Double Up sounds nice right? But wait till you know what Triple Up or Golden Man does! It's the combination of all three (3) extracts and the buffs are:

  • 25% more damage
  • 8% more defense
  • Rock Steady
  • Increased movement speed
  • Increased jump height
  • Lasts up to 60 seconds!!

When you use the IG, always fight with at least the red extract. This makes your damage output higher, it's like the DB's Archdemon mode (Check out my DB overview by the way if you're interested ^o^) which grants you several buffs! That red extract is a must for doing high damage with a lot of combo strings. The most commonly used combo is the X, X, A because you can easily chain pretty much anything and does a lot of damage!

The special abilities of the Kinsect can even extend your Triple/Double Up time or may even give you more damage and other good stuff! So always check the ability of the bug before evolving it. Practice getting those extracts and love your Kinsect! Grab your IG and let's jump off to a good hunt shall we? Happy hunting!!

If you've enjoyed reading this, please leave a like/share/comment because it really helps me out. Thanks!

Relic Weapon! MH4U! (Dual Swords,DS)



Okay, I guess I've found a good ice relic DS from a level 136 Rajang. I'll just make more of these so you guys have a basis for knowing just what type of relic you should invest in because you need a ton of caravan points to upgrade them ranging from 11,000+ points per level.

(Image from MHwikia)
Appearance: Orange Blizzarioths
Sharpness: 30 hits of white or 30 hits worth of purple and 60 hits of white with Sharpness +1
Element: 350 Ice
Affinity: +35%
Attack: 406
True attack value: 290
Defense: +0
Slots/Decorations: +2 Status resist
Rarity: 9

Since there is no need to Awaken the DS, you can focus on other types of skills like Evasion +1 or maybe some HGE (High Grade Earplugs) etc. the choice is yours!

The armor set I use for this weapon is my generic blademaster set which is:

Latent power +2
Honed Blade
Razor Sharp
Evasion +1
Mounting Master

Since it has a high ice element, you can even use Ice Attack +3 for those monsters that are susceptible to ice (i.e. Rajang, Teostra, Seregios) with a good ice charm, but sadly for me, I don't have such a charm.

I had a hard time deciding if I would want to use my resources to max out this DS because I don't have a lot of materials for upgrading. With a little bit of test run and a lot of time trying to solo a 136 Rajang, its performance made me upgrade it. I also checked the DS weapon tree and saw that there wasn't much of ice elemental DS to choose from so this is another good reason to add this to my arsenal.

If you've enjoyed reading this, please leave a like/share/comment because it really helps me out. Thanks!