Tuesday, May 19, 2015

MH4U: Hunting Horn (HH) Overview!

(Image from MHwikia)
The Hunting Horn! A weapon that does a lot of exhaust damage and KO as well! Some overlook it as a weapon only used for its buffs but to an expert HH user, he/she can turn it into a devastating weapon.

Never forget to play the Double White note as this is your self buff and doing it twice will make your attacks bounce less on hard monster parts so always try and notice if the effect isn't activated anymore. Without the Double White, you'll just be moving so slow, but with the Double White activated, you'll be as fast or even faster than the movement of an SnS user!

When compared to the Hammer, the HH is stronger in terms of exhaust damage which means you'll be making monsters fatigue faster the more times you hit it on the head. Remember that fatigued monsters lasts longer on traps which means more damage can be dealt in just a single trap! The fatigue status on monsters give off "tired"openings so always take advantage of that and pound away to get a good KO.

Know the songs of the HH you're using because the song it has differs from every other HH. Check out the songs and pick which of those would benefit you most in certain situations. The buffs except for the Double White, affect the whole hunting party!

These are just examples of  how awesome the buffs the HH has:

  • Attack Up
  • Defense Up
  • High/Low Grade Earplugs
  • Infinite Stamina
  • Max HP up
  • Healing
  • Sonic Bomb effect
  • Negate mud/snow
  • Negate Blights
  • Raise certain element tolerance
  • Wind Proof
Just by looking at the song effect the HH has, you'll know how big of an impact it has in a hunt and you can even extend the effects using the skill Horn Maestro! The HH has no guard but it contemplates with it's vast array of buffs so don't forget to sing those cool tunes during monster openings.

*The attacks of the HH always have super armor*

The HH is like a support, high DPS weapon capable of many things. Don't be affected by what others say about your preferred weapon, like the HH, many people think the HH is a weapon only used for its buffs but in fact, the buffs are just the extension of the HH itself. Hope I've helped you in giving a good look at the HH, if so, grab one and let's sing to victory. Happy hunting!

If you've enjoyed reading this, please leave a like/share/comment because it really helps me out. Thanks!

Monday, May 18, 2015

MH4U: Lance Overview!

(Image from MHwikia)
The Lance! A chivalrous weapon that endows the bearer great fortitude! The Lance is a weapon that revolves around counters, guarding and evades. The simplicity of its attacks cover more ground than that of what you think! Just know when to squeeze in the Counter Guard and you'll be fine, but if not, you'll pay the price.

The Lance always combos by three's making the the third attack the strongest of the three but among the attacks it has, the fully charged Counter Guard (R+A) has the strongest damage and it can also be used to counter monster roars. The attacks the Lance has are quick and easy to use and dishes out a lot of damage in the process. Whether you're using element, status or just plain raw, you'll still be doing high damage. Be wary of online play as the Lance does not have any super armor (except for the Counter Guard). This means you'll be tripped when a fellow hunter "accidentally" hits you.

Though you can only walk when unsheathed, you can evade consecutively for three times making good use of the Evade+ skill which is great if you're play style revolves around Evade Lancing. Of course you could always rely on the guard it has since the Lance has one of the most sturdiest shields in the game (Along with the Gunlance and the Overcharged Charge Blade's shield.) so the Guard+ skill is recommended for those that like to counter with the Counter Guard. You can even pave a way forward while guarding which is called Guard Advancing (Forward+R+X) and turtle your way towards the monster. The Guard Up skill is good for certain conditions because it allows you to block attacks that couldn't be blocked before like the Gravios's Heat Ray.

*You can chain the Guard Advancing with evading as long as you have enough stamina to do so. (New in MH4G/MH4U)

The trick to lancing is knowing when to unsheathe/sheathe because your mobility solely depends on your stamina due to that the Lance can only walk while unsheathed, so always unsheathe to close in to monsters quicker. You can also close in to a monster with your Lance Charge (R+X+A) to do a finisher (X or back+X to do a turn around finisher) or a jump attack (Forward+B and X after the jump) to mount the monster.

That covers most of what the Lance can do, I hope I've helped you in the way of lancing and don't forget to know when to counter! Hold those Lances up high and let's hunt! Happy hunting!

If you've enjoyed reading this, please leave a like/share/comment because it really helps me out. Thanks!